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The play140 Manifesto

Text is beautiful. We believe in the power of words. Three words guide everything we do: easy, honest, and fun. Our games are easy to play - just follow a Twitter account or send a text message and you are in the game. We are honest - we won’t spam you or your friends or clutter your social feed. Most importantly, our games are designed to be fun. No level grinds. No clickfests. Just great social games that are actually social.

Our team

Shawn Broderick

CEO / “the chief troublemaker” / @sbroderick
Shawn’s been doing the tech startup thing for a long, long time, including a stint as the director of Boston TechStars. Follow Shawn on Twitter to read great advice for startups... and random comments about cars, kids, or the New England Patriots.
Shawn Broderick: Chief Troublemaker

Andrea Jennifer Shubert

Drea is an award-winning game designer. As our Chief Creative Officer, it is her job to come up with game ideas. Luckily, she does this in her sleep. When she’s awake, she’s playtesting those ideas... or tweeting about games, Joss Whedon, LGBT equality, Magic the Gathering, or WWE.
Andrea Jennifer Shubert: Chief Creative Officer

Michael Johnson

CTO / @mtjhax
Mike combines his previous life as a game developer with nearly a decade of experience in web startups as the driving force behind play140's technology. Past accomplishments include developing custom game server platforms, secure networking technologies, identity and privacy software, and one of the world's first virtual property systems for online games. Mike tweets and blogs about geeky programming details mostly, with an occasional nod to his interest in marathon running.
Michael Johnson: CTO

Tom Monaghan

CTO Emeritus / @computertom
Dad, reader, recovering autocrosser, and also a New England Patriots fan, Tom has been the founder of a bunch of stuff, and the developer of even more stuff. Tom was responsible for the initial development of play140's platform and currently serves in an advisory capacity.
Tom Monaghan